﻿//----------------------------------------------------------------
// Copyright (c) 2011-2013 
// All rights reserved.
// Author: Ben DaoWei 
// Contact: bendaowei@gmail.com
// Web Link: http://xnaeditor.codeplex.com
// ----------------------------------------------------------------

namespace UnityEngine.Graphics
{
    using System;
    using System.Collections.Generic;
    using System.Linq;
    using System.Text;
    using Microsoft.Xna.Framework.Graphics;

    public class GraphicsRenderer : PaletteRenderer
    {
        public GraphicsRenderer(GraphicsDevice device)
        {
            this.GraphicsDevice = device;
        }

        public GraphicsDevice GraphicsDevice
        {
            get;
            set;
        }
    }
}
